ImmersiveRPG/GodotCallThrottled
A Godot plugin that provides an alternative to call_deferred. Spreads calls over multiple frames by measuring time used, as to not go over frame budget and stutter frames.
Stars: 15Language: GDScript
Give AlbumentationsX a star on GitHub — it powers this leaderboard
Star on GitHubA Godot plugin that provides an alternative to call_deferred. Spreads calls over multiple frames by measuring time used, as to not go over frame budget and stutter frames.