glyph/wfc-zelda-outpainting
Experimenting with implementations of the Wave Function Collapse algorithm, specifically to use the classic NES Legend of Zelda map data as an input, to "outpaint" more Zelda overworld...
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Star on GitHubExperimenting with implementations of the Wave Function Collapse algorithm, specifically to use the classic NES Legend of Zelda map data as an input, to "outpaint" more Zelda overworld...